Raider of the Lost Ark follows the Hero’s Journey template…
• Introduce the Hero, his nature, his capabilities and his character in his Ordinary World [Indy in South America].
• Introduce the Shape Shifter [Belloq] and the Hero’s inner challenge [the snakes].
• Hero’s status [attractive to women]. Introduce a Mentor / Supernatural Aid . Develop Hero’s character.
• Heralds (government agents) bring the Call to Adventure . Develop the Hero’s suitability to embark on the adventure. Explicitly state the Call to Adventure.
• Warnings (a form of Refusal ) before embarking to the First Threshold [by the Mentor].
• Journey to the First Threshold . Pursued by the antagonist [the Germans].
• Introduce the character of the romantic challenge.
• Hero meets and conflicts with his romantic challenge.
• Develop the Antagonism [the Germans]. A Trial [Marion in danger]. Hero passes the Trial [rescues Marion].
• No Way Back [Marion's bar burns down].
• Belly of the Whale . Physical separation from the First Threshold [Marion will journey with Indy. On the plane].
• Road of Trials . Meeting with a new Mentor. Mentor guides the Hero [updates Indy]. Mentor warns the hero about the adventure.
• Pursued by the Antagonist [the monkey and the Germans].
• Separation. Enhance the hero’s back-story; Hero separates from romantic challenge. Conflict [Indy loses Marion].
• Feelings of loss at the separation.
• Meeting with the Shape Shifter and Antagonist. Appreciation of each other’s abilities. Polarization. Restatement of the challenges.
• Escape from the Antagonist. Saved by the Mentor.
• Meeting with the Oracle. Antagonist sets up an attack on the Hero.
• Meeting with the Goddess . Hero discovers the location of the Sword.
• Mentor saves the Hero from the Antagonist’s attack.
• Antagonist references the Reward. Polarization between the Antagonist and Shape Shifter.
• Hero travels to seize the Sword. Guardians [German soldiers] interfere, but are overcome.
• Hero seizes the Sword.
• Hero escapes from the Chamber of the Sword.
• Reward and Reattachment. Hero rejoins his romantic challenge [Indy finds Marion]. Comedic element [Indy leaves Marion tied up].
• Woman as Temptress. Hero prepares to embark on the Night Sea Journey [Indy prepares to dig for the Ark].
• Time pressure caused by the Antagonist [Nazis push Belloq].
• Night Sea Journey . The hero descends downwards stealthily and in the dead of night [Indy digs in the dead of night].
• Danger of the descent recognized. The danger relates to the Hero’s inner challenge [Serpents block the way].
• Shape Shifter pursues the Romantic Challenge; attempt to usurp the Hero’s prize [The Shape Shifter is an alternative hero; Belloq hits on Marion].
• Serpent Battle. Hero battles the serpent [Indy faces a Cobra - his inner challenge].
• Romantic Challenge refutes the advances of the Shape Shifter [Marion rejects Belloq].
• Hero rewarded for defeating the serpent [Indy finds the Ark].
• Time pressure increases. Comedic element [Nazis prepare to torture Marion; it's a coat hanger].
• Hero et al forced into a near death experience [Indy and Marion buried underground]. Extreme time pressure.
• Antagonist foreshadows a confrontation [Belloq won't believe Indy is a problem solved until he is out of there].
• Atonement with the Father . Hero battles the Antagonism [Indy battles with the Nazi soldiers]. Extreme time pressure. [Marion is trapped and the flames are nearing].
• Apotheosis . Hero has an insight [it's now or never; the Ark on its way to Cairo].
• Ultimate Boon Hero has inner resolve to capture the Reward [Indy chasing the truck].
• Refusal of the Return. Departure with the boon. Antagonism [Nazis and Belloq] not yet defeated. Friendships. Goodbyes. Kisses.
• Magic Flight . On the boat home. Sexual (reward) and comedic in nature ["it's not the age, it's the mileage."]
• Rescued from Without . Hero forced to return [Marion and the Ark stolen by the Nazis].
• Hero dresses in the Wolves Clothing. Comedic element [Indy in the Nazi soldiers uniform].
• Foreshadow of the Final Conflict [Indy bumps into Belloq].
• Crossing the Return Threshold . Hero allows himself to engage in the Final Confrontation [Indy agrees not to destroy the Ark].
• Master of the Two Worlds . Journey to a dangerous place. Final Confrontation. Hero able to cross between Worlds.
• Freedom to Live [Hero and romantic challenge together post the adventure].
Learn more…
The Complete 188 stage Hero’s Journey and FREE 17 stage sample and other story structure templates can be found at http://managing-creativity.com/
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Kal Bishop, MBA
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Kal Bishop is a management consultant based in London, UK. His specialities include Knowledge Management and Creativity and Innovation Management. He has consulted in the visual media and software industries and for clients such as Toshiba and Transport for London. He has led Improv, creativity and innovation workshops, exhibited artwork in San Francisco, Los Angeles and London and written a number of screenplays. He is a passionate traveller. He can be reached at http://managing-creativity.com/